![]() ![]() ![]() Continued abuse of our services will cause your IP address to be blocked indefinitely.Status Changes, as they are referred to in Stella Glow's digital manual, are a group of effects that can modify a unit's attributes and status either positively or negatively. MostĮffects are inflicted/bestowed through Orb triggers, specific character Skills and Songs, and terrain effects. Most status changes last 2-4 turns.Īll detrimental status changes and debuffs are classified as ailments in the game's Skill and Ability terminology, meaning weapons slotted with Hunter Orbs and certain Skill interactions (i.e. Rusty's Fatality) will deal increased damage to afflicted units.Aim Up: Affected unit's next attack is guaranteed to hit.Barrier: Affected unit negates one attack.Dodge Up: Affected unit is guaranteed to dodge one attack.Functions identically to Barrier, but is bypassed by Aim Up.+: Bestowed by the Witches' "Blessing" skills.The affected unit's attacks and physical Skills are imbued with elemental properties. Elements include Water, Wind, Fire, and Earth.Move Up: Affected unit's Leg Speed (tile movement) is increased by 2.Protect: Status ailments are cured and the unit gains an immunity to further ailments.SP Regen: Unit gains 10% of their maximum SP at the end of each turn.Makes it so she cannot be directly targeted by attacks, but can still be damaged when in range of area of effect Skills.Blind: Reduces unit's accuracy, leading to physical attacks missing more often.Burn: Afflicted unit loses 20% of their maximum HP at the end of each turn.Functions identically to Poison and cannot stack, instead overriding it.Freeze: Unit is frozen and turn is automatically skipped.Move Down: Unit's Leg Speed (tile movement) is decreased by 2.As its name implies, the target is instantly killed shown by a brief skull effect that appears on the target after a battle sequence. Negate Move: The afflicted unit is unable to move though they can still perform actions. Negate Action: The afflicted unit is unable execute attacks, Skills or use items though they can still move.Stacks with Negate Action, in which the unit's turn is automatically skipped. ![]() Poison: Unit loses 10% of their maximum HP at the end of each turn.Paralysis: Afflicted unit's action has a high chance of being cancelled when executing it.Stacks with Negate Move, in which the unit's turn is automatically skipped. ![]()
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